local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 166001123
L1_1 = {}
L2_1 = {}
L2_1.config_id = 123001
L2_1.monster_id = 22070201
L3_1 = {}
L3_1.x = 465.789
L3_1.y = 438.582
L3_1.z = 384.036
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 226.676
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 35
L2_1.drop_id = 1000100
L3_1 = {}
L4_1 = 4159
L3_1[1] = L4_1
L2_1.affix = L3_1
L2_1.pose_id = 101
L2_1.area_id = 300
L3_1 = {}
L3_1.config_id = 123002
L3_1.monster_id = 22070201
L4_1 = {}
L4_1.x = 463.368
L4_1.y = 438.054
L4_1.z = 386.225
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 193.589
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 35
L3_1.drop_id = 1000100
L4_1 = {}
L5_1 = 4159
L4_1[1] = L5_1
L3_1.affix = L4_1
L3_1.pose_id = 101
L3_1.area_id = 300
L1_1[1] = L2_1
L1_1[2] = L3_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 123003
L2_1.gadget_id = 70300087
L3_1 = {}
L3_1.x = 455.807
L3_1.y = 438.154
L3_1.z = 379.27
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 4.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 300
L3_1 = {}
L3_1.config_id = 123005
L3_1.gadget_id = 70310003
L4_1 = {}
L4_1.x = 456.415
L4_1.y = 436.983
L4_1.z = 392.268
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.area_id = 300
L4_1 = {}
L4_1.config_id = 123006
L4_1.gadget_id = 70220066
L5_1 = {}
L5_1.x = 457.604
L5_1.y = 437.613
L5_1.z = 389.913
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 6.4
L5_1.y = 325.919
L5_1.z = 1.49
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 300
L5_1 = {}
L5_1.config_id = 123008
L5_1.gadget_id = 70220065
L6_1 = {}
L6_1.x = 460.162
L6_1.y = 437.85
L6_1.z = 388.964
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 55.634
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.area_id = 300
L6_1 = {}
L6_1.config_id = 123009
L6_1.gadget_id = 70220065
L7_1 = {}
L7_1.x = 452.712
L7_1.y = 436.981
L7_1.z = 385.747
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 4.09
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.area_id = 300
L7_1 = {}
L7_1.config_id = 123012
L7_1.gadget_id = 70220066
L8_1 = {}
L8_1.x = 458.804
L8_1.y = 437.299
L8_1.z = 392.558
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 7.161
L8_1.y = 356.917
L8_1.z = 10.864
L7_1.rot = L8_1
L7_1.level = 1
L7_1.area_id = 300
L8_1 = {}
L8_1.config_id = 123018
L8_1.gadget_id = 70300089
L9_1 = {}
L9_1.x = 420.93
L9_1.y = 429.635
L9_1.z = 378.7
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 24.666
L9_1.y = 334.39
L9_1.z = 12.137
L8_1.rot = L9_1
L8_1.level = 1
L8_1.area_id = 300
L9_1 = {}
L9_1.config_id = 123019
L9_1.gadget_id = 70300089
L10_1 = {}
L10_1.x = 477.354
L10_1.y = 444.637
L10_1.z = 393.549
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 331.047
L10_1.y = 54.088
L10_1.z = 12.037
L9_1.rot = L10_1
L9_1.level = 1
L9_1.area_id = 300
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1123004
L2_1.name = "ANY_MONSTER_DIE_123004"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_123004"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_123004"
L3_1 = {}
L3_1.config_id = 1123020
L3_1.name = "QUEST_START_123020"
L4_1 = EventType
L4_1 = L4_1.EVENT_QUEST_START
L3_1.event = L4_1
L3_1.source = "800502"
L3_1.condition = ""
L3_1.action = "action_EVENT_QUEST_START_123020"
L3_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 123003
L5_1 = 123005
L6_1 = 123006
L7_1 = 123008
L8_1 = 123009
L9_1 = 123012
L10_1 = 123018
L11_1 = 123019
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "QUEST_START_123020"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 123001
L6_1 = 123002
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_123004"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_123004 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddQuestProgress
  L3_2 = A0_2
  L4_2 = "166001123"
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : add_quest_progress"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_123004 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddExtraGroupSuite
  L3_2 = A0_2
  L4_2 = 166001123
  L5_2 = 2
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = 0
  return L2_2
end
action_EVENT_QUEST_START_123020 = L1_1
